I use 3D modeling and printing to experiment with form, structure, and design systems beyond the screen. From Rhino to Maya to Bambu Studio, I’ve explored workflows that connect digital prototypes with physical reality, expanding how I think about design.
My interest in 3D printing started as a curiosity—what if the components I design on screen could exist in my hands? I began learning tools like Rhino and Maya for modeling, and later Bambu Studio for preparing prints. These tools opened up new possibilities for me to study structure, test prototypes, and think about design in physical space.
One of my favorite explorations was a project called Taste and Typography. I modeled a series of 3D letters based on different typefaces, then paired each with a unique flavor of jelly that matched its character. Finally, I invited viewers to taste them—turning typography into a sensory experience that blended form, flavor, and design.
What excites me most about 3D printing is its ability to merge digital precision with real-world tangibility. It reminds me that design isn’t just about pixels on a screen but also about creating systems and forms that live in our everyday environments.